The narrative of C'Thun is a story of frustration. Participants drove themselves against the boss for weeks to no avail. He took a large amount of Wow gold damage to shoot down until he enraged and immediately murdered everyone, and the struggle demanded pinpoint positioning out of all of the raiders. The battle famously had a bug too, which induced ranged tentacles to fend behind walls directly under players, almost guaranteeing full bash wipes. After 80 days without a single clear Blizzard finally nerfed C'Thun into the ground, and he was easily defeated the same moment.
It's not merely the raid as a whole is simpler for the seasoned WoW players. Resilient is confident they may take on the"unbeatable" C'Thun, too.
"As for pre-nerf C'Thun, there is absolutely no doubt in anybody's mind that contrary to the meme that came from 2006 IRC logs, pre-nerf C'Thun isn't mathematically impossible. Players do triple or even quadruple the numbers of individuals's DPS back so even a pre-nerf C'Thun would readily collapse. It is a matter of the playerbase being significantly more skilled, and educated.
If you look at the damage logs of almost any C'Thun kill right you can now see that's true. You've got players doing between 200 to 300 dps on managers, and because this is Classic WoW you know they are watching a movie on their second screen while they do it. It is hard to find precise numbers, since most people were not keeping tabs on dps 15 decades back, but according to Minmaxed, it had been far less than what we're seeing now:"[There's] a general consensus among people who did play back then is that it had been'way less' The concept that pre-nerf C'Thun is too high of a damage check is foolish."
Practised on our client for several weeks before it went live, developing strategies and getting familiar with the trash and experiences," Minmaxed said. "I think the majority of the guild could have liked C'Thun to be more difficult, but when speaking about the whole'mathematically impossible' C'Thun I do not necessarily believe it was as much about maths because it had been about the encounter being bugged with tentacles spawning inside of walls and beaming your raid while being out of line of sight"
Those bugs seem like the main barrier in the way of Blizzard putting C'Thun to WoW Classic in his original form. But here is my pitch: Leave 'em in.
Yup, it is going to be bothersome if your lead dps gets hitched unfairly, but that is Classic. The game's already an unbalanced relic, and also the folks knee deep at the beautiful mess are all thirsting for a drop of that old frustration. I refuse to believe a community who enjoys grinding honour and farming Scarlet Monastery would be put buy wow gold classic off by a couple of bug-induced raid wipes.